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Mass effect 2 stasis
Mass effect 2 stasis











mass effect 2 stasis

For example, freezing Harbinger is imbalanced because of how he fights (it would nullify his greatest strength i.e. Christina has noted that Stasis was designed to work on all enemies at first, then individual enemies were made immune to it during playtesting only when it was deemed imbalanced.Makes it easier to finish off the last YMIR or whoever-is-left. 100% confirmed)Ħ) Using stasis on last enemy left will cause hit teammates to ressurect. Used Improved stasis.ĥ) Even protected enemies will fall upon exiting stasis condition, making fights against YMIRs, scions and other strong opponents VERY easy, allowing player to close in and use melee (remember, melee attack prevents enemies from standing up.

mass effect 2 stasis

Husks, however, don't raise enough speed in time to attack. 100% confirmed for scions, husks and LOKI. See point 4.Ĥ) Sometimes stasis will cause enemies to side with Shepard (!!!) and attack his foes. Enemies caught into stasis start to count as friendly NPC's for a while (Shepards actions, such as holding his gun up so as not to hit them accidently and a few other factors prove it. Harbinger and gunship (at the very least) are unaffected.ģ) Stasis, actually, does NOT freeze enemies completely. It should be noted about stasis:ġ) Icon for stasis represents barrier iconĢ) Stasis does not work on all enemies, however, it works on scions, YMIR's. Was unsure how to add this in to article, so I post it here. Lancer1289 16:57, Septem(UTC) Multiple bugs and trivia It is just one of those things that is more trivial than trivia. Noted as trivia I think? I'd have to say no.

mass effect 2 stasis

Should this be noted? Freakium 16:53, Septem(UTC) It seems that the icon for Stasis in Mass Effect 2 is exactly the same as Barrier.













Mass effect 2 stasis